Developer · Browser game
Cougar Crossing
A BYU-themed browser game that puts you on the field with keyboard and on-screen controls.

The problem
Build an interactive browser game around a familiar setting: BYU game day.
My role
I built and deployed Cougar Crossing.
A product decision
The game uses a rendered field with both keyboard and on-screen movement controls. Solo, host, and join controls offer different ways to enter the game.
What was checked
On October 27, 2026, the public game interface loaded with the field, player, Play control, and yard tracking visible. The client uses Canvas and Socket.IO. Multiplayer synchronization and every game mode have not been independently verified.
What the evidence shows
Published a playable browser game with a rendered field, player controls, and a live game interface.
Limits
This is a personal game project. No adoption, retention, or performance metrics are claimed. Multiplayer synchronization and game behavior across devices still need further testing.
Next validation step
Test a solo run on a phone and desktop, then test joining a room from two devices. Record input responsiveness, connection failures, and whether players understand the objective.